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Simply Teach

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Any queries please don't hesitate to contact me via email: info@mysimplyteach.co.uk If you're interested in a yearly subscription for £150 per year then go to: www.mysimplyteach.co.uk

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Any queries please don't hesitate to contact me via email: info@mysimplyteach.co.uk If you're interested in a yearly subscription for £150 per year then go to: www.mysimplyteach.co.uk
DM14 - Classifying audiences (Workbook)
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DM14 - Classifying audiences (Workbook)

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I’ve been working on creating a series of workbooks for Cambridge Technicals in Digital Media and in particular Unit 1. This is one workbook from 17 which are listed below DM1 - Pre-production DM2 - Conglomerate structures DM3 - Independent companies DM4 - Public service broadcasters DM5 - Traditional methods of advertising DM6 - Digital methods of advertising DM7 - Technological convergence DM8 - Codes and conventions (Symbolic) DM9 - Codes and conventions (Technical) DM10 - Codes and conventions (Print media) DM11 - Narrative theory DM12 - Genre theory DM13 - Stereotypes DM14 - Classifying audiences DM15 - Research and Audience feedback DM16 - Media effects debates DM17 - Legal and regulatory issues There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lockdown/closures.
DM9 - Technical codes (Workbook)
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DM9 - Technical codes (Workbook)

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I’ve been working on creating a series of workbooks for Cambridge Technicals in Digital Media and in particular Unit 1. This is one workbook from 17 which are listed below DM1 - Pre-production DM2 - Conglomerate structures DM3 - Independent companies DM4 - Public service broadcasters DM5 - Traditional methods of advertising DM6 - Digital methods of advertising DM7 - Technological convergence DM8 - Codes and conventions (Symbolic) DM9 - Codes and conventions (Technical) DM10 - Codes and conventions (Print media) DM11 - Narrative theory DM12 - Genre theory DM13 - Stereotypes DM14 - Classifying audiences DM15 - Research and Audience feedback DM16 - Media effects debates DM17 - Legal and regulatory issues There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lockdown/closures.
DM8 - Symbolic codes (Workbook)
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DM8 - Symbolic codes (Workbook)

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I’ve been working on creating a series of workbooks for Cambridge Technicals in Digital Media and in particular Unit 1. This is one workbook from 17 which are listed below DM1 - Pre-production DM2 - Conglomerate structures DM3 - Independent companies DM4 - Public service broadcasters DM5 - Traditional methods of advertising DM6 - Digital methods of advertising DM7 - Technological convergence DM8 - Codes and conventions (Symbolic) DM9 - Codes and conventions (Technical) DM10 - Codes and conventions (Print media) DM11 - Narrative theory DM12 - Genre theory DM13 - Stereotypes DM14 - Classifying audiences DM15 - Research and Audience feedback DM16 - Media effects debates DM17 - Legal and regulatory issues There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lockdown/closures.
DM13 - Stereotypes (Workbook)
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DM13 - Stereotypes (Workbook)

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I’ve been working on creating a series of workbooks for Cambridge Technicals in Digital Media and in particular Unit 1. This is one workbook from 17 which are listed below DM1 - Pre-production DM2 - Conglomerate structures DM3 - Independent companies DM4 - Public service broadcasters DM5 - Traditional methods of advertising DM6 - Digital methods of advertising DM7 - Technological convergence DM8 - Codes and conventions (Symbolic) DM9 - Codes and conventions (Technical) DM10 - Codes and conventions (Print media) DM11 - Narrative theory DM12 - Genre theory DM13 - Stereotypes DM14 - Classifying audiences DM15 - Research and Audience feedback DM16 - Media effects debates DM17 - Legal and regulatory issues There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lockdown/closures.
DM12 - Genre (Workbook)
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DM12 - Genre (Workbook)

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I’ve been working on creating a series of workbooks for Cambridge Technicals in Digital Media and in particular Unit 1. This is one workbook from 17 which are listed below DM1 - Pre-production DM2 - Conglomerate structures DM3 - Independent companies DM4 - Public service broadcasters DM5 - Traditional methods of advertising DM6 - Digital methods of advertising DM7 - Technological convergence DM8 - Codes and conventions (Symbolic) DM9 - Codes and conventions (Technical) DM10 - Codes and conventions (Print media) DM11 - Narrative theory DM12 - Genre theory DM13 - Stereotypes DM14 - Classifying audiences DM15 - Research and Audience feedback DM16 - Media effects debates DM17 - Legal and regulatory issues There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lockdown/closures.
DM11 - Narrative (Workbook)
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DM11 - Narrative (Workbook)

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I’ve been working on creating a series of workbooks for Cambridge Technicals in Digital Media and in particular Unit 1. This is one workbook from 17 which are listed below DM1 - Pre-production DM2 - Conglomerate structures DM3 - Independent companies DM4 - Public service broadcasters DM5 - Traditional methods of advertising DM6 - Digital methods of advertising DM7 - Technological convergence DM8 - Codes and conventions (Symbolic) DM9 - Codes and conventions (Technical) DM10 - Codes and conventions (Print media) DM11 - Narrative theory DM12 - Genre theory DM13 - Stereotypes DM14 - Classifying audiences DM15 - Research and Audience feedback DM16 - Media effects debates DM17 - Legal and regulatory issues There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lockdown/closures.
Cam Tech Digital Media -  Conglomerate structures (Workbook)
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Cam Tech Digital Media - Conglomerate structures (Workbook)

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Workbook which is part of LO1 for Unit 1 Media products and audiences from the Cambridge Technicals Digital Media Level 3 course. Two workbooks are provided. One for the students to complete and a completed teacher version with answers. Perfect for revision, remote learning or could even be set as a lesson.
R081 - 12 Mark Walkthrough Bundle
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R081 - 12 Mark Walkthrough Bundle

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This pack includes a 12-mark walkthrough on all pre-production documentation reviewed in the R081 examination: Moodboard Mind Map Visualisation Diagram Scripts Storyboard Each pack includes: Starter questions Writing frame for 12-mark questions. Lesson slides with tips on how to answer questions, mark scheme and a model answer to the 12-mark question.
R081: Ultimate Revision Guide
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R081: Ultimate Revision Guide

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This is an ultimate revision guide that can be used in preparation for the R081 examination. The pack includes 12 topics with 3/4 activities each. The activities are differentiated using difficultly level. The full version includes answers.
R081: Pre-production skills (Workbook Bundle)
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R081: Pre-production skills (Workbook Bundle)

12 Resources
I’ve been working on creating a series of workbooks for OCR Creative iMedia R081. I used a block based structure to plan the course and therefore the workbooks I’ve attached (in files) reflect that. IM1 - Audience and Purpose IM2 - Work Plan IM3 - Hardware, Software and Peripherals IM4 - Moodboard IM5 - Visualisation Diagram IM6 - Mind Map IM7 - Storyboard IM8 - Script IM9 - Collecting assets (Primary v Secondary research) IM10 - Legal considerations IM11 - File formats IM12 - Health and safety considerations There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lockdown/closures.
2D Animation - Wick Editor (KS3)
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2D Animation - Wick Editor (KS3)

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This unit is all about animation and will get students to create a 2D animation using Wick Editor. This unit is an updated version. If you’ve already purchased this then email me your receipt of purchase and I can email the updated version. This unit will include the following: 4 lessons with slides, starters and some discussion based activities Key vocabulary for each lesson Wick Editor paper based tutorials (6 in total that cover enough skills to create an effective 2D animation) A student e-portfolio hat they complete lesson by lesson. Answer booklet also included. SOW supported by a lesson-by-lesson commentary. Assessment criteria including a rubric for any schools who use Teams to assess. Homework based activity
R097: Interactive Digital Media
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R097: Interactive Digital Media

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This is a full teaching and learning pack for the optional unit R097 for the new Creative iMedia specification. This pack includes: 16 lessons with slides and discussion based activities. The first four lessons are linked to topic area 1 so each include a Workbook for students to complete (Teacher version with exemplars/answers provided) Practice assignment brief which follows the OCR assignment strcture. Exemplar material such as: pre-planning documents, created/repurposed assets (static images, animation, audio, video and interactive) NEA Scrapbook that students can work through and keep all their work in one place. Each section includes an assessment of each topic area based on the exemplar with comments on how to improve. SOW with commentary included.
R093: Creative iMedia in the media industry
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R093: Creative iMedia in the media industry

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This bundle is a full unit for the teaching and delivery of R093: Creative iMedia in the media industry. The following pack includes: Lesson slides with starter activities, objectives, discussion based tasks and worked examples (22 lessons in total) A student workbook with answers. Full set of knowledge organisers Enrichment activities that offer students some stretch and challenge. A full SOW with lesson by lesson commentary.
R095: Characters and Comics
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R095: Characters and Comics

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This is a full teaching and learning pack for the optional unit R095 for the new Creative iMedia specification. This pack includes: 13 lessons with slides and discussion based activities. The first four lessons are linked to topic area 1 so each include a Workbook for students to complete (Teacher version with exemplars/answers provided) Practice assignment brief which follows the OCR assignment strcture. Exemplar material such as: pre-planning documents, created character, repurposed assets and created comic book. NEA Scrapbook that students can work through and keep all their work in one place. Each section includes an assessment of each topic area based on the exemplar with comments on how to improve. SOW with commentary included.
R096: Animation with audio
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R096: Animation with audio

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The full R096 teaching and learning pack which includes: 14 lessons that cover the R096 specification. Each lesson includes a teachers toolkit which provides further guidance on content delivery, assessment requirements and some exemplar material. Practice assignment and an NEA scrapbook to record any notes that could be used in the final assignment. Scheme of work Workbooks with teacher versions for the theory based lessons in topic area 1.
R093 Section B - Revision guide 1
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R093 Section B - Revision guide 1

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This revision guide is walkthrough for the Section B portion of the R093 examination. The chosen scenario focuses on a print product. The pack includes: A workbook for students to complete with guidance and includes a teacher version with answers. The same workbook has been converted into an exam style paper with a mark scheme if you prefer to use this.
R099 - Digital games
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R099 - Digital games

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The full R099 teaching and learning pack which includes: 12 lessons that cover the R099 specification. Each lesson includes a teachers toolkit which provides further guidance on content delivery, assessment requirements and some exemplar material. Practice assignment and an NEA scrapbook to record any notes that could be used in the final assignment. Scheme of work Workbooks with teacher versions for the theory based lessons in topic area 1.